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memory.py
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memory.py
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import random
from collections import namedtuple
# Taken from
# https://github.com/pytorch/tutorials/blob/master/intermediate_source/reinforcement_q_learning.py
Transition = namedtuple('Transition',
('state', 'action', 'done', 'next_state', 'reward')
)
class ReplayMemory(object):
def __init__(self, capacity):
self.capacity = capacity
self.memory = []
self.position = 0
def push(self, *args):
"""Saves a transition."""
if len(self.memory) < self.capacity:
self.memory.append(None)
self.memory[self.position] = Transition(*args)
self.position = (self.position + 1) % self.capacity
def sample(self, batch_size):
return random.sample(self.memory, batch_size)
def __len__(self):
return len(self.memory)