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gagu.sk
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on rightclick on entity:
if event-entity is item frame:
set {_x::*} to split "%nbt of event-entity%" at "CustomModelData:"
set {_y::*} to split {_x::2} at "}"
if player's tool is lime dye:
if model data of player's tool is not 0:
set int tag "Invisible" of nbt of event-entity to 1
if player is sneaking:
set int tag "Invisible" of nbt of event-entity to 1
else:
if player is sneaking:
if " %region at player's location% " contains " usershop ":
set {_d} to 1
else:
set int tag "Invisible" of nbt of event-entity to 1
on click on any button:
if location of event-block is {whiteguip}:
set {_price} to 100
if {_price} > {pega::%uuid of player%}:
message "&c■ 쿠폰을 구입하기 위한 페가가 부족합니다!" to player
stop
else:
set {_i} to paper named "&f&l화이트 쿠폰" with model data 33
if player's inventory has enough space for {_i}:
give 1 of {_i} to player
removepega(player, {_price}, "store")
message "&b■ 쿠폰을 성공적으로 구입했습니다!" to player
else:
message "&c■ 인벤토리 공간이 부족합니다." to player
else if location of event-block is {yellowguip}:
set {_price} to 150
if {_price} > {pega::%uuid of player%}:
message "&c■ 쿠폰을 구입하기 위한 페가가 부족합니다!" to player
stop
else:
set {_i} to paper named "&e&l옐로우 쿠폰" with model data 32
if player's inventory has enough space for {_i}:
give 1 of {_i} to player
removepega(player, {_price}, "store")
message "&b■ 쿠폰을 성공적으로 구입했습니다!" to player
else:
message "&c■ 인벤토리 공간이 부족합니다." to player
else if location of event-block is {redguip}:
set {_price} to 200
if {_price} > {pega::%uuid of player%}:
message "&c■ 쿠폰을 구입하기 위한 페가가 부족합니다!" to player
stop
else:
set {_i} to paper named "&c&l레드 쿠폰" with model data 31
if player's inventory has enough space for {_i}:
give 1 of {_i} to player
removepega(player, {_price}, "store")
message "&b■ 쿠폰을 성공적으로 구입했습니다!" to player
else:
message "&c■ 인벤토리 공간이 부족합니다." to player
command /bujeok:
permission: op
trigger:
if player is op:
set {_item} to paper named "&6&l이동 부적" with model data 35
give 10 of {_item} to player
set {_item2} to leather named "&r&b특별한 천사 날개" with model data 8 with lore "&r&72차 공식 정모 참석자에게 지급되는 아이템"
give 1 of {_item2} to player
set {_item3} to paper named "&r&6일렉기타" with model data 36
set {_item4} to paper named "&r&f꽃다발" with model data 37
set {_item5} to paper named "&r&f꽃다발" with model data 38
set {_item6} to paper named "&r&f꽃다발" with model data 39
give 1 of {hatname::114} to player
give 1 of {_item3} to player
give 3 of {_item4} to player
give 3 of {_item5} to player
give 3 of {_item6} to player
else:
message "&c■ OP만 가능" to player
stop
on damage:
if victim is item frame:
if "%nbt of victim% " contains "Invisible:1b":
set int tag "Invisible" of nbt of victim to 0
on break:
loop all entities in radius 1 around event-block:
if loop-entity is item frame:
if "%nbt of loop-entity% " contains "Invisible:1":
set int tag "Invisible" of nbt of victim to 0
command /gagu <integer>:
permission: op
trigger:
if player is op:
set {_item} to lime dye with model data arg-1
give 1 of {_item} to player
command /gagulist1:
trigger:
if player's game mode is not creative:
message "&c■ 크리에이티브 모드에서만 사용할 수 있는 명령어입니다." to player
stop
set {_ss} to 0
if player's game mode is creative:
open chest inventory with 6 rows named "가구 목록 1" to player
set slot 0 of current inventory of player to lime dye with model data 1
set slot 1 of current inventory of player to lime dye with model data 2
set slot 2 of current inventory of player to lime dye with model data 3
set slot 3 of current inventory of player to lime dye with model data 4
set slot 4 of current inventory of player to lime dye with model data 5
set slot 5 of current inventory of player to lime dye with model data 6
set slot 6 of current inventory of player to lime dye with model data 7
set slot 7 of current inventory of player to lime dye with model data 8
set slot 8 of current inventory of player to lime dye with model data 9
set slot 9 of current inventory of player to lime dye with model data 10
set slot 10 of current inventory of player to lime dye with model data 11
set slot 11 of current inventory of player to lime dye with model data 12
set slot 12 of current inventory of player to lime dye with model data 13
set slot 13 of current inventory of player to lime dye with model data 14
set slot 14 of current inventory of player to lime dye with model data 15
set slot 15 of current inventory of player to lime dye with model data 16
set slot 16 of current inventory of player to lime dye with model data 17
set slot 17 of current inventory of player to lime dye with model data 18
set slot 18 of current inventory of player to lime dye with model data 19
set slot 19 of current inventory of player to lime dye with model data 20
set slot 20 of current inventory of player to lime dye with model data 241
set slot 21 of current inventory of player to lime dye with model data 320
set slot 22 of current inventory of player to lime dye with model data 633
set slot 23 of current inventory of player to lime dye with model data 723
set slot 24 of current inventory of player to lime dye with model data 724
set slot 25 of current inventory of player to lime dye with model data 725
set slot 26 of current inventory of player to lime dye with model data 726
set slot 27 of current inventory of player to lime dye with model data 751
set slot 28 of current inventory of player to lime dye with model data 752
set slot 29 of current inventory of player to lime dye with model data 753
set slot 30 of current inventory of player to lime dye with model data 754
set slot 31 of current inventory of player to lime dye with model data 755
set slot 32 of current inventory of player to lime dye with model data 756
set slot 33 of current inventory of player to lime dye with model data 757
set slot 34 of current inventory of player to lime dye with model data 758
set slot 35 of current inventory of player to lime dye with model data 759
set slot 36 of current inventory of player to lime dye with model data 839
set slot 37 of current inventory of player to lime dye with model data 864
set slot 38 of current inventory of player to lime dye with model data 881
set slot 39 of current inventory of player to lime dye with model data 909
set slot 40 of current inventory of player to lime dye with model data 942
set slot 41 of current inventory of player to lime dye with model data 1057
set slot 42 of current inventory of player to lime dye with model data 1106
set slot 43 of current inventory of player to lime dye with model data 1162
set slot 44 of current inventory of player to lime dye with model data 1169
set slot 45 of current inventory of player to lime dye with model data 1171
set slot 46 of current inventory of player to lime dye with model data 1215
set slot 47 of current inventory of player to lime dye with model data 1276
set slot 48 of current inventory of player to lime dye with model data 1486
set slot 49 of current inventory of player to lime dye with model data 1488
set slot 50 of current inventory of player to lime dye with model data 1491
set slot 51 of current inventory of player to lime dye with model data 1493
set slot 52 of current inventory of player to lime dye with model data 2073
set slot 53 of current inventory of player to lime dye with model data 2085
command /gagulist2:
trigger:
if player's game mode is not creative:
message "&c■ 크리에이티브 모드에서만 사용할 수 있는 명령어입니다." to player
stop
set {_ss} to 0
if player's game mode is creative:
open chest inventory with 6 rows named "가구 목록 2" to player
set slot 1 of current inventory of player to lime dye with model data 2192
set slot 2 of current inventory of player to lime dye with model data 2203
set slot 3 of current inventory of player to lime dye with model data 2209
set slot 4 of current inventory of player to lime dye with model data 2215
set slot 5 of current inventory of player to lime dye with model data 2372
set slot 6 of current inventory of player to lime dye with model data 2373
set slot 7 of current inventory of player to lime dye with model data 2374
set slot 8 of current inventory of player to lime dye with model data 2378
set slot 9 of current inventory of player to lime dye with model data 2379
set slot 10 of current inventory of player to lime dye with model data 5005
set slot 11 of current inventory of player to lime dye with model data 5006
set slot 12 of current inventory of player to lime dye with model data 9000
set slot 13 of current inventory of player to lime dye with model data 9008
set slot 14 of current inventory of player to lime dye with model data 9012
set slot 15 of current inventory of player to lime dye with model data 9013
set slot 16 of current inventory of player to lime dye with model data 9010
set slot 17 of current inventory of player to lime dye with model data 9009
set slot 18 of current inventory of player to lime dye with model data 9014
set slot 19 of current inventory of player to lime dye with model data 9015
set slot 20 of current inventory of player to lime dye with model data 9016
set slot 21 of current inventory of player to lime dye with model data 9017
set slot 22 of current inventory of player to lime dye with model data 9018
set slot 23 of current inventory of player to lime dye with model data 9019
set slot 24 of current inventory of player to lime dye with model data 9020
set slot 25 of current inventory of player to lime dye with model data 9021
set slot 26 of current inventory of player to lime dye with model data 9022
set slot 27 of current inventory of player to lime dye with model data 9023
set slot 28 of current inventory of player to lime dye with model data 9024
set slot 29 of current inventory of player to lime dye with model data 9025
set slot 30 of current inventory of player to lime dye with model data 9026
set slot 31 of current inventory of player to lime dye with model data 9027
set slot 32 of current inventory of player to lime dye with model data 9028
set slot 33 of current inventory of player to lime dye with model data 9029
set slot 34 of current inventory of player to lime dye with model data 9042
set slot 35 of current inventory of player to lime dye with model data 9043
set slot 36 of current inventory of player to lime dye with model data 9011
set slot 37 of current inventory of player to lime dye with model data 9044
set slot 38 of current inventory of player to lime dye with model data 9045
set slot 39 of current inventory of player to lime dye with model data 9046
set slot 40 of current inventory of player to lime dye with model data 9047
set slot 41 of current inventory of player to lime dye with model data 9048
set slot 42 of current inventory of player to lime dye with model data 9049
set slot 43 of current inventory of player to lime dye with model data 9050
set slot 44 of current inventory of player to lime dye with model data 9051
set slot 45 of current inventory of player to lime dye with model data 9052
set slot 46 of current inventory of player to lime dye with model data 9053
set slot 47 of current inventory of player to lime dye with model data 9054
set slot 48 of current inventory of player to lime dye with model data 9055
set slot 49 of current inventory of player to lime dye with model data 9056
set slot 50 of current inventory of player to lime dye with model data 9057
set slot 51 of current inventory of player to lime dye with model data 9058
set slot 52 of current inventory of player to lime dye with model data 9059
command /gagulist3:
trigger:
if player's game mode is not creative:
message "&c■ 크리에이티브 모드에서만 사용할 수 있는 명령어입니다." to player
stop
set {_ss} to 0
if player's game mode is creative:
open chest inventory with 6 rows named "가구 목록 3" to player
set slot 0 of current inventory of player to lime dye with model data 9060
set slot 1 of current inventory of player to lime dye with model data 9061
set slot 2 of current inventory of player to lime dye with model data 9062
set slot 3 of current inventory of player to lime dye with model data 9063
set slot 4 of current inventory of player to lime dye with model data 9068
set slot 5 of current inventory of player to lime dye with model data 9069
set slot 6 of current inventory of player to lime dye with model data 9070
set slot 7 of current inventory of player to lime dye with model data 9071
set slot 8 of current inventory of player to lime dye with model data 9072
set slot 9 of current inventory of player to lime dye with model data 9073
set slot 10 of current inventory of player to lime dye with model data 9074
set slot 11 of current inventory of player to lime dye with model data 9075
set slot 12 of current inventory of player to lime dye with model data 9076
set slot 13 of current inventory of player to lime dye with model data 9077
set slot 14 of current inventory of player to lime dye with model data 9078
set slot 15 of current inventory of player to lime dye with model data 9079
set slot 16 of current inventory of player to lime dye with model data 9080
set slot 17 of current inventory of player to lime dye with model data 9081
set slot 18 of current inventory of player to lime dye with model data 9082
set slot 19 of current inventory of player to lime dye with model data 9083
set slot 20 of current inventory of player to lime dye with model data 9084
set slot 21 of current inventory of player to lime dye with model data 9085
set slot 22 of current inventory of player to lime dye with model data 9086
set slot 23 of current inventory of player to lime dye with model data 9087
set slot 24 of current inventory of player to lime dye with model data 9088
set slot 25 of current inventory of player to lime dye with model data 9089
set slot 26 of current inventory of player to lime dye with model data 9090
set slot 27 of current inventory of player to lime dye with model data 9091
set slot 28 of current inventory of player to lime dye with model data 9092
set slot 29 of current inventory of player to lime dye with model data 9093
set slot 30 of current inventory of player to lime dye with model data 9094
set slot 31 of current inventory of player to lime dye with model data 9095
set slot 32 of current inventory of player to lime dye with model data 9096
set slot 33 of current inventory of player to lime dye with model data 9097
set slot 34 of current inventory of player to lime dye with model data 9098
set slot 35 of current inventory of player to lime dye with model data 9099
set slot 36 of current inventory of player to lime dye with model data 9100
set slot 37 of current inventory of player to lime dye with model data 9101
set slot 38 of current inventory of player to lime dye with model data 9102
set slot 39 of current inventory of player to lime dye with model data 9103
set slot 40 of current inventory of player to lime dye with model data 9104
set slot 41 of current inventory of player to lime dye with model data 9105
set slot 42 of current inventory of player to lime dye with model data 9106
set slot 43 of current inventory of player to lime dye with model data 9107
set slot 44 of current inventory of player to lime dye with model data 9108
set slot 45 of current inventory of player to lime dye with model data 9109
set slot 46 of current inventory of player to lime dye with model data 9110
set slot 47 of current inventory of player to lime dye with model data 9111
set slot 48 of current inventory of player to lime dye with model data 9112
set slot 49 of current inventory of player to lime dye with model data 9113
set slot 50 of current inventory of player to lime dye with model data 9114
set slot 51 of current inventory of player to lime dye with model data 9115
set slot 52 of current inventory of player to lime dye with model data 9116
set slot 53 of current inventory of player to lime dye with model data 9117
command /gagulist4:
trigger:
if player's game mode is not creative:
message "&c■ 크리에이티브 모드에서만 사용할 수 있는 명령어입니다." to player
stop
set {_ss} to 0
if player's game mode is creative:
open chest inventory with 6 rows named "가구 목록 4" to player
set slot 0 of current inventory of player to lime dye with model data 9118
set slot 1 of current inventory of player to lime dye with model data 9119
set slot 2 of current inventory of player to lime dye with model data 9120
set slot 3 of current inventory of player to lime dye with model data 9121
set slot 4 of current inventory of player to lime dye with model data 9122
set slot 5 of current inventory of player to lime dye with model data 9123
set slot 6 of current inventory of player to lime dye with model data 9124
set slot 7 of current inventory of player to lime dye with model data 9125
set slot 8 of current inventory of player to lime dye with model data 9126
set slot 9 of current inventory of player to lime dye with model data 9127
set slot 10 of current inventory of player to lime dye with model data 9128
set slot 11 of current inventory of player to lime dye with model data 9129
set slot 12 of current inventory of player to lime dye with model data 9130
set slot 13 of current inventory of player to lime dye with model data 9131
set slot 14 of current inventory of player to lime dye with model data 9132
set slot 15 of current inventory of player to lime dye with model data 9133
set slot 16 of current inventory of player to lime dye with model data 9134
set slot 17 of current inventory of player to lime dye with model data 9135
set slot 18 of current inventory of player to lime dye with model data 9136
set slot 19 of current inventory of player to lime dye with model data 9137
set slot 20 of current inventory of player to lime dye with model data 9138
set slot 21 of current inventory of player to lime dye with model data 9139
set slot 22 of current inventory of player to lime dye with model data 9140
set slot 23 of current inventory of player to lime dye with model data 9141
set slot 24 of current inventory of player to lime dye with model data 9142
set slot 25 of current inventory of player to lime dye with model data 9143
set slot 26 of current inventory of player to lime dye with model data 9144
set slot 27 of current inventory of player to lime dye with model data 9145
set slot 28 of current inventory of player to lime dye with model data 9146
set slot 29 of current inventory of player to lime dye with model data 9147
set slot 30 of current inventory of player to lime dye with model data 9148
set slot 31 of current inventory of player to lime dye with model data 9149
set slot 32 of current inventory of player to lime dye with model data 9150
set slot 33 of current inventory of player to lime dye with model data 9151
set slot 34 of current inventory of player to lime dye with model data 9152
set slot 35 of current inventory of player to lime dye with model data 9153
set slot 36 of current inventory of player to lime dye with model data 9154
set slot 37 of current inventory of player to lime dye with model data 9155
set slot 38 of current inventory of player to lime dye with model data 9156
set slot 39 of current inventory of player to lime dye with model data 9157
set slot 40 of current inventory of player to lime dye with model data 9158
set slot 41 of current inventory of player to lime dye with model data 9159
set slot 42 of current inventory of player to lime dye with model data 9160
set slot 43 of current inventory of player to lime dye with model data 9162
set slot 44 of current inventory of player to lime dye with model data 9163
set slot 45 of current inventory of player to lime dye with model data 9164
set slot 46 of current inventory of player to lime dye with model data 9165
set slot 47 of current inventory of player to lime dye with model data 9166
set slot 48 of current inventory of player to lime dye with model data 9167
set slot 49 of current inventory of player to lime dye with model data 9168
set slot 50 of current inventory of player to lime dye with model data 9169
set slot 51 of current inventory of player to lime dye with model data 9170
set slot 52 of current inventory of player to lime dye with model data 9171
set slot 53 of current inventory of player to lime dye with model data 9172
command /gagulist5:
trigger:
if player's game mode is not creative:
message "&c■ 크리에이티브 모드에서만 사용할 수 있는 명령어입니다." to player
stop
set {_ss} to 0
if player's game mode is creative:
open chest inventory with 6 rows named "가구 목록 5" to player
set slot 0 of current inventory of player to lime dye with model data 9173
set slot 1 of current inventory of player to lime dye with model data 9174
set slot 2 of current inventory of player to lime dye with model data 9175
set slot 3 of current inventory of player to lime dye with model data 9176
set slot 4 of current inventory of player to lime dye with model data 9177
set slot 5 of current inventory of player to lime dye with model data 9178
set slot 6 of current inventory of player to lime dye with model data 9179
set slot 7 of current inventory of player to lime dye with model data 9180
set slot 8 of current inventory of player to lime dye with model data 9181
set slot 9 of current inventory of player to lime dye with model data 9182
set slot 10 of current inventory of player to lime dye with model data 9183
set slot 11 of current inventory of player to lime dye with model data 9184
set slot 12 of current inventory of player to lime dye with model data 9185
set slot 13 of current inventory of player to lime dye with model data 9186
set slot 14 of current inventory of player to lime dye with model data 9187
set slot 15 of current inventory of player to lime dye with model data 9188
set slot 16 of current inventory of player to lime dye with model data 9189
set slot 17 of current inventory of player to lime dye with model data 9190
set slot 18 of current inventory of player to lime dye with model data 9191
set slot 19 of current inventory of player to lime dye with model data 9192
set slot 20 of current inventory of player to lime dye with model data 9193
set slot 21 of current inventory of player to lime dye with model data 9194
set slot 22 of current inventory of player to lime dye with model data 9195
set slot 23 of current inventory of player to lime dye with model data 9196
set slot 24 of current inventory of player to lime dye with model data 9197
set slot 25 of current inventory of player to lime dye with model data 9198
set slot 26 of current inventory of player to lime dye with model data 9199
set slot 27 of current inventory of player to lime dye with model data 9200
set slot 28 of current inventory of player to lime dye with model data 9201
set slot 29 of current inventory of player to lime dye with model data 9202
set slot 30 of current inventory of player to lime dye with model data 9203
set slot 31 of current inventory of player to lime dye with model data 9204
set slot 32 of current inventory of player to lime dye with model data 9205
set slot 33 of current inventory of player to lime dye with model data 9206
set slot 34 of current inventory of player to lime dye with model data 9207
set slot 35 of current inventory of player to lime dye with model data 9208
set slot 36 of current inventory of player to lime dye with model data 9209
set slot 37 of current inventory of player to lime dye with model data 9210
set slot 38 of current inventory of player to lime dye with model data 9211
set slot 39 of current inventory of player to lime dye with model data 9212
set slot 40 of current inventory of player to lime dye with model data 9213
set slot 41 of current inventory of player to lime dye with model data 9214
set slot 42 of current inventory of player to lime dye with model data 9215
set slot 43 of current inventory of player to lime dye with model data 9216
set slot 44 of current inventory of player to lime dye with model data 9217
set slot 45 of current inventory of player to lime dye with model data 9218
set slot 46 of current inventory of player to lime dye with model data 9219
set slot 47 of current inventory of player to lime dye with model data 9220
set slot 48 of current inventory of player to lime dye with model data 9221
set slot 49 of current inventory of player to lime dye with model data 9222
set slot 50 of current inventory of player to lime dye with model data 9223
set slot 51 of current inventory of player to lime dye with model data 9224
set slot 52 of current inventory of player to lime dye with model data 9225
set slot 53 of current inventory of player to lime dye with model data 9226
command /gagulist6:
trigger:
if player's game mode is not creative:
message "&c■ 크리에이티브 모드에서만 사용할 수 있는 명령어입니다." to player
stop
set {_ss} to 0
if player's game mode is creative:
open chest inventory with 6 rows named "가구 목록 6" to player
set slot 0 of current inventory of player to lime dye with model data 9227
set slot 1 of current inventory of player to lime dye with model data 9228
set slot 2 of current inventory of player to lime dye with model data 9229
set slot 3 of current inventory of player to lime dye with model data 9230
set slot 4 of current inventory of player to lime dye with model data 9231
set slot 5 of current inventory of player to lime dye with model data 9232
set slot 6 of current inventory of player to lime dye with model data 9233
set slot 7 of current inventory of player to lime dye with model data 9234
set slot 8 of current inventory of player to lime dye with model data 9235
set slot 9 of current inventory of player to lime dye with model data 9236
set slot 10 of current inventory of player to lime dye with model data 9237
set slot 11 of current inventory of player to lime dye with model data 9238
set slot 12 of current inventory of player to lime dye with model data 9239
set slot 13 of current inventory of player to lime dye with model data 9240
set slot 14 of current inventory of player to lime dye with model data 9241
set slot 15 of current inventory of player to lime dye with model data 9242
set slot 16 of current inventory of player to lime dye with model data 9243
set slot 17 of current inventory of player to lime dye with model data 9244
set slot 18 of current inventory of player to lime dye with model data 9245
set slot 19 of current inventory of player to lime dye with model data 9246
set slot 20 of current inventory of player to lime dye with model data 9247
set slot 21 of current inventory of player to lime dye with model data 9248
set slot 22 of current inventory of player to lime dye with model data 9249
set slot 23 of current inventory of player to lime dye with model data 9250
set slot 24 of current inventory of player to lime dye with model data 9251
set slot 25 of current inventory of player to lime dye with model data 9252
set slot 26 of current inventory of player to lime dye with model data 9253
set slot 27 of current inventory of player to lime dye with model data 9254
set slot 28 of current inventory of player to lime dye with model data 9255
set slot 29 of current inventory of player to lime dye with model data 9256
set slot 30 of current inventory of player to lime dye with model data 9257
set slot 31 of current inventory of player to lime dye with model data 9258
set slot 32 of current inventory of player to lime dye with model data 9259
set slot 33 of current inventory of player to lime dye with model data 9260
set slot 34 of current inventory of player to lime dye with model data 9262
set slot 35 of current inventory of player to lime dye with model data 9263
set slot 36 of current inventory of player to lime dye with model data 9264
set slot 37 of current inventory of player to lime dye with model data 9265
set slot 38 of current inventory of player to lime dye with model data 9267
set slot 39 of current inventory of player to lime dye with model data 9268
set slot 40 of current inventory of player to lime dye with model data 9269
set slot 41 of current inventory of player to lime dye with model data 9270
set slot 42 of current inventory of player to lime dye with model data 9271
set slot 43 of current inventory of player to lime dye with model data 9272
set slot 44 of current inventory of player to lime dye with model data 9273
set slot 45 of current inventory of player to lime dye with model data 9274
set slot 46 of current inventory of player to lime dye with model data 9275
set slot 47 of current inventory of player to lime dye with model data 9276
set slot 48 of current inventory of player to lime dye with model data 9277
set slot 49 of current inventory of player to lime dye with model data 9278
set slot 50 of current inventory of player to lime dye with model data 9280
on right click on entity:
if player is op:
if event-entity is armor stand:
if player is sneaking:
set int tag "NoGravity" of nbt of event-entity to 1
set int tag "Invisible" of nbt of event-entity to 1
add "{Pose:{Head:[0f,360f,0f]}}" to nbt of event-entity
set helmet of event-entity to player's tool