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Copy pathReetWarbler.vcxproj.filters
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ReetWarbler.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="library">
<UniqueIdentifier>{6a0dccdd-6e42-4419-8536-09e8f4804ebf}</UniqueIdentifier>
</Filter>
<Filter Include="Entities">
<UniqueIdentifier>{e44b0e99-d017-4e4b-9658-591bd4b8ff0f}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="lib\leetlib.cpp">
<Filter>library</Filter>
</ClCompile>
<ClCompile Include="Game.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="pch.cpp" />
<ClCompile Include="Sprites.cpp" />
<ClCompile Include="World.cpp" />
<ClCompile Include="Collider.cpp" />
<ClCompile Include="PhatLeetLib.cpp" />
<ClCompile Include="Math.cpp" />
<ClCompile Include="Sounds.cpp" />
<ClCompile Include="Scenes.cpp" />
<ClCompile Include="Entity.cpp">
<Filter>Entities</Filter>
</ClCompile>
<ClCompile Include="Invader.cpp">
<Filter>Entities</Filter>
</ClCompile>
<ClCompile Include="Player.cpp">
<Filter>Entities</Filter>
</ClCompile>
<ClCompile Include="Projectile.cpp">
<Filter>Entities</Filter>
</ClCompile>
<ClCompile Include="Renderables.cpp">
<Filter>Entities</Filter>
</ClCompile>
<ClCompile Include="AI.cpp" />
<ClCompile Include="Score.cpp" />
<ClCompile Include="Decorations.cpp">
<Filter>Entities</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="lib\leetlib.h">
<Filter>library</Filter>
</ClInclude>
<ClInclude Include="Sprites.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="Game.h" />
<ClInclude Include="Vector.h" />
<ClInclude Include="PhatLeetLib.h" />
<ClInclude Include="World.h" />
<ClInclude Include="Collider.h" />
<ClInclude Include="Math.h" />
<ClInclude Include="Sounds.h" />
<ClInclude Include="Scenes.h" />
<ClInclude Include="Entity.h">
<Filter>Entities</Filter>
</ClInclude>
<ClInclude Include="Invader.h">
<Filter>Entities</Filter>
</ClInclude>
<ClInclude Include="Player.h">
<Filter>Entities</Filter>
</ClInclude>
<ClInclude Include="Projectile.h">
<Filter>Entities</Filter>
</ClInclude>
<ClInclude Include="Renderables.h">
<Filter>Entities</Filter>
</ClInclude>
<ClInclude Include="AI.h" />
<ClInclude Include="Score.h" />
<ClInclude Include="Decorations.h">
<Filter>Entities</Filter>
</ClInclude>
</ItemGroup>
</Project>