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Queen.java
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import java.util.ArrayList;
public class Queen extends Piece{
public Queen(boolean white) {
super(white);
super.type = 'Q';
super.value = 90;
}
public void moveOptions(int x, int y){
// clears any previous moves
super.moves = new ArrayList<int[]>();
//Rook
int tempX;
int tempY;
boolean running;
//right
running = true;
tempX = x;
while(tempX++<7 && running){
if(Game.board.spots[tempX][y].isOccupied()){
canMove(super.white,tempX,y);
running = false;
}
else
canMove(super.white,tempX,y);
}
//left
running = true;
tempX = x;
while(tempX-- > 0 && running){
if(Game.board.spots[tempX][y].isOccupied()){
canMove(super.white,tempX,y);
running = false;
}
else
canMove(super.white,tempX,y);
}
//down
running = true;
tempY = y;
while(tempY++<7 && running){
if(Game.board.spots[x][tempY].isOccupied()){
canMove(super.white,x,tempY);
running = false;
}
else
canMove(super.white,x,tempY);
}
//up
running = true;
tempY = y;
while(tempY-->0 && running){
if(Game.board.spots[x][tempY].isOccupied()){
canMove(super.white,x,tempY);
running = false;
}
else
canMove(super.white,x,tempY);
}
//Bishop
//right down
running = true;
tempX = x;
tempY = y;
while((tempX++<7 && tempY++<7) && running){
if(Game.board.spots[tempX][tempY].isOccupied()){
canMove(super.white,tempX,tempY);
running = false;
}
else
canMove(super.white,tempX,tempY);
}
//left down
running = true;
tempX = x;
tempY = y;
while((tempX-->0 && tempY++<7) && running){
if(Game.board.spots[tempX][tempY].isOccupied()){
canMove(super.white,tempX,tempY);
running = false;
}
else
canMove(super.white,tempX,tempY);
}
//right up
running = true;
tempX = x;
tempY = y;
while((tempX++<7 && tempY-->0) && running){
if(Game.board.spots[tempX][tempY].isOccupied()){
canMove(super.white,tempX,tempY);
running = false;
}
else
canMove(super.white,tempX,tempY);
}
//left up
running = true;
tempX = x;
tempY = y;
while((tempX-->0 && tempY-->0) && running){
if(Game.board.spots[tempX][tempY].isOccupied()){
canMove(super.white,tempX,tempY);
running = false;
}
else
canMove(super.white,tempX,tempY);
}
}
}