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A simple physics simulation written entirely in C
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willow385/physics
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physics - a personal project of {Dante,Claire} Falzone Licensed under GNU GPL 3.0 This is a simple physics simulation showing a bunch of particles that respond to movements of the mouse. I wrote it entirely in C both to demonstrate that I could do so and to demonstrate that I now know how to do it the Right Way (with headerfiles and a Make file, etc). For comparison see my project "djf-3d", whose URL is https://github.com/DanteFalzone0/djf-3d, where everything is all done in very much Not The Right Way. Run `make` to compile the program normally; this produces a file called `physics.x86` which is executable. Some other make rules: run - run the program. debug - compile with debugging symbols for gdb. asm - compile into Assembly for you to read if you want to. clean - remove the executable and object files from /src/. prof - make a program that will output gmon.out for gprof. clean-prof - remove both the executable and gmon.out. clean-asm - remove Assembly files, if present, from /src/. See also https://github.com/DanteFalzone0/physics-rs.
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