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While I'm on track using this, I think having support for some noise / turbulence field would really add to the realism in some of the movements of Confetti.
The text was updated successfully, but these errors were encountered:
Sounds interesting, should do some more research on that. There's definitely a lot to improve on the randomness of the Konfetti the way it falls down and the way it gets distributed.
While I'm on track using this, I think having support for some noise / turbulence field would really add to the realism in some of the movements of Confetti.
The text was updated successfully, but these errors were encountered: