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wasm32 support #609

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KazRuiz opened this issue Jul 28, 2024 · 1 comment · May be fixed by #769
Open

wasm32 support #609

KazRuiz opened this issue Jul 28, 2024 · 1 comment · May be fixed by #769
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kind/enhancement New feature or request requires/godot-change Requires a change to upstream Godot.
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@KazRuiz
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KazRuiz commented Jul 28, 2024

Description

Add WebAssembly libraries

Implementation ideas

No response

@KazRuiz KazRuiz added the kind/enhancement New feature or request label Jul 28, 2024
@Naros Naros added this to the 2.2 milestone Jul 29, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 19, 2024
@Naros Naros linked a pull request Aug 19, 2024 that will close this issue
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 23, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 23, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 23, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 24, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 24, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 24, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 24, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 24, 2024
@Naros Naros added the requires/godot-change Requires a change to upstream Godot. label Aug 25, 2024
@Naros
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Naros commented Aug 25, 2024

So, after investigation, it seems there is a severe bug in Godot that does not correctly resolve GDExtension getter/setter methods so that properties can be assigned to objects when using the get or set methods. This is problematic because it prevents the plug-in from loading the Orchestration from disk.

I've started discussing the issue with the Godot developer chat in the #gdextension channel.

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Labels
kind/enhancement New feature or request requires/godot-change Requires a change to upstream Godot.
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