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Color scheme & visuals improvement #8
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commit d69115b on branch derived/tboard_ntcsAppend changed visual style for box actions. Visuals are not in its final state so further adjustment is required. case ChoiceType.RedWin:
Alpha = 1f;
icon.Icon = FontAwesome.Solid.Trophy;
icon.Colour = new OsuColour().Red;
icon.Alpha = 0.73f; // Added this line to distinguish last win from other wins
break;
case ChoiceType.BlueWin:
Alpha = 1f;
icon.Icon = FontAwesome.Solid.Trophy;
icon.Colour = new OsuColour().Blue;
icon.Alpha = 0.73f; // Added this line to distinguish last win from other wins
break; Used I also adjusted the "flashing" effect, as the modified flashing effect seems to be too subtle: if (shouldFlash)
{
flash.FadeOutFromOne(900).Loop(0, 3);
icon.FadeInFromZero(500);
} Now boxes will flash at a slow speed for 3 times, which I believe is a balance point between the original and modified flashing effect. Suggestions welcome. After talking to the art & design team, they said that now only |
Closing this issue now. |
Redesign the colour scheme (or visual style) of
win
,pick
andban
to make them more distinguishable.Some changes must be done before we merge this branch into two currently active branches
derived/tboard
andderived/tboard_ntcsAppend
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