From 08dbe38bfec2ad7a47209e5b219864f72c127f6b Mon Sep 17 00:00:00 2001 From: Lucian Poston Date: Sun, 20 Mar 2016 19:45:09 -0700 Subject: [PATCH] Revert "Rearange main rendering method to place curses cursor on @ at the end." This reverts commit a26fddfea332695e47978d36c3bcd6fb27127086. Fixes #15842 --- src/game.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/src/game.cpp b/src/game.cpp index fd44e7c0775dd..a67cb842730c1 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -5053,11 +5053,11 @@ void game::draw() { // Draw map werase(w_terrain); - draw_sidebar(); draw_ter(); if( !is_draw_tiles_mode() ) { wrefresh(w_terrain); } + draw_sidebar(); #ifdef TILES try_sdl_update(); #endif // TILES @@ -5321,15 +5321,11 @@ void game::draw_ter( const tripoint ¢er, const bool looking, const bool draw ctxt.get_desc("QUIT").c_str() ); popup(message, PF_NO_WAIT_ON_TOP); } + wrefresh(w_terrain); if( u.has_effect( effect_visuals ) || u.get_effect_int( effect_hot, bp_head ) > 1 ) { hallucinate( center ); } - // Place the cursor over the player as is expected by screen readers. - wmove( w_terrain, POSY + g->u.pos().y - center.y, POSX + g->u.pos().x - center.x ); - - wrefresh(w_terrain); - } tripoint game::get_veh_dir_indicator_location() const