From c5743b67fe9d19b19e2e06a90983ef31db774c13 Mon Sep 17 00:00:00 2001 From: Zach Morgan Date: Sat, 2 Feb 2013 16:48:19 -0500 Subject: [PATCH] blah, candles should do the same as flashlights in the prev. commit. --- iuse.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/iuse.cpp b/iuse.cpp index 889f9ad24303e..fb27df1a9b3ef 100644 --- a/iuse.cpp +++ b/iuse.cpp @@ -2558,6 +2558,7 @@ else { g->add_msg_if_player(p,"You light the candle."); it->make(g->itypes[itm_candle_lit]); it->active = true; + g->reset_light_level(); } } @@ -2569,6 +2570,7 @@ void iuse::candle_lit(game *g, player *p, item *it, bool t) g->add_msg_if_player(p,"The candle winks out"); it->make(g->itypes[itm_candle]); it->active = false; + g->reset_light_level(); } }