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Loving the whole system by the way, been using this for years.
I have been using a CharSet.txt consisting of basically 0x0000 -> 0x10ffff.
I realised though that this misses out glyph index 0, which is ".notdef".
So I thought, ok, I should generate using GlyphSet.txt. However, although this seems to work, in that it outputs the glyphs in the range, I noticed the entries in the JSON now don't have the "unicode" field.
So how can I get it to output all glyphs in a font (surely a common requirement?) but include their unicodes, or say, zero, or some undefined value if they don't have a unicode value (such as .notdef amongst some others)?
The text was updated successfully, but these errors were encountered:
I recently added an -allglyphs option but it still doesn't provide Unicode values because the mapping between glyphs and Unicode characters is a bit more complex, but I will try to find a solution at some point in the future (currently I don't have much time for this project unfortunately).
Loving the whole system by the way, been using this for years.
I have been using a CharSet.txt consisting of basically 0x0000 -> 0x10ffff.
I realised though that this misses out glyph index 0, which is ".notdef".
So I thought, ok, I should generate using GlyphSet.txt. However, although this seems to work, in that it outputs the glyphs in the range, I noticed the entries in the JSON now don't have the "unicode" field.
So how can I get it to output all glyphs in a font (surely a common requirement?) but include their unicodes, or say, zero, or some undefined value if they don't have a unicode value (such as .notdef amongst some others)?
The text was updated successfully, but these errors were encountered: