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I have an entity which has mouse over event enabled, and I am picking the entity using scene.pick as shown below.
const pickedObject = viewer.scene.pick(movement.endPosition);
This is throwing an error
[Cesium WebGL] Fragment shader compile log: ERROR: 0:424: 'clipPolygons' : no matching overloaded function found
This is happening only when I have enabled globe.clippingPolygons.
What happened?
I have an entity which has mouse over event enabled, and I am picking the entity using scene.pick as shown below.
const pickedObject = viewer.scene.pick(movement.endPosition);
This is throwing an error
[Cesium WebGL] Fragment shader compile log: ERROR: 0:424: 'clipPolygons' : no matching overloaded function found
This is happening only when I have enabled globe.clippingPolygons.
Reproduction steps
1.https://youtu.be/RljMIWEXMvk
2.
3.
...
Sandcastle example
No response
Environment
Browser: Chrome
CesiumJS Version: 1.118
Operating System: Windows 11
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