Gameplay: ./chipcore
Platform independent core gameplay implementation.
Just the core game logic, to simulate the game without rendering or audio.
Game: ./chipgame
Platform independent game implementation.
Includes menus, game logic, rendering, audio, input handling, etc.
Data: ./data
Game data files.
Desktop application: ./chipplay
Uses winit, glutin for windowing, shade for OpenGL rendering, soloud for audio.
Level editor: ./chipedit
Makurust to render markdown files:
GPLv3 or later. See license.md.