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Build failure due to "new" sound feature #318
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It is behind a feature gate. In the current version this feature is enabled by default but I'll reconsider that if it proves to be a problem. Can you please confirm that you can successfully install with |
If this is the case, there is no need to reconsider. I can switch it off but, I've failed to see that in
I'm packaging it, not building stand alone. As said, I'll have another look. |
@Canop Fixed the package building it with I'll add a note explaining to users how to enable it if they wish. |
@0323pin do you know of an easy way to do sound on that platform without using alsa? |
This "noise" is welcome. This feature is quite minor so if it reveals to bring compilation problems I'll make it non default. |
Nope, as |
Thanks @Canop |
Ok thanks for explaining. Out of curiosity are you familiar with what library others use on NetBSD for sound in rust applications? |
I've set up a survey in the chat: https://miaou.dystroy.org/4683?bacon#17705331 Opinion welcome as I ponder whether it should be default. |
@c-git Out of curiosity are you familiar with what library others use on NetBSD for sound in rust applications? I haven't looked, I don't know if there are bindings available for |
Non default for me 😉 |
Hi,
Just trying to update the
bacon
package on NetBSD and surprised by:Now, I know how to fix this but, it's a bit unfair to push
alsa
to a platform where it is not the default sound system. Couldn't the sound feature be kept behind a feature gate so it could be disabled on non-Linux systems?Any thoughts?
I'll make the package depend on
alsa
for now but, let me know if you change it. Thanks!The text was updated successfully, but these errors were encountered: