diff --git a/Assets/LDtkUnity/CHANGELOG.md b/Assets/LDtkUnity/CHANGELOG.md index 7b94dce8..aba27af0 100644 --- a/Assets/LDtkUnity/CHANGELOG.md +++ b/Assets/LDtkUnity/CHANGELOG.md @@ -1,3 +1,19 @@ +# [6.1.0](https://github.com/Cammin/LDtkToUnity/compare/6.0.1...6.1.0) (2024-05-20) + + +### Features + +* Added new convenience button in all importer inspectors to open the file's profiler sample ([036b214](https://github.com/Cammin/LDtkToUnity/commit/036b2149853b37935b466c919bfc38694a6f904b)) + + +### Performance Improvements + +* Deserializing json without a try-catch block to increase speed ([b0cec83](https://github.com/Cammin/LDtkToUnity/commit/b0cec831d581f968e0eb4091db5b39638c205026)) +* Dictionary allocations for the definition scriptable objects creation/caching, and skipping unnessesary ContainsKey ([7604e9c](https://github.com/Cammin/LDtkToUnity/commit/7604e9cf8afffcc0557152ded21ce4ae87f9f95f)) +* Preallocating some more dictionaries ([9a380fb](https://github.com/Cammin/LDtkToUnity/commit/9a380fb9f0f2d62a5b79db2e8317e3866d80bb85)) +* Storing the JsonFile assets as byte[] instead of string ([dbd0065](https://github.com/Cammin/LDtkToUnity/commit/dbd0065e044abdcf819262750b80a5d4b9a47cf3)) +* Wrapped more profiler API calls with custom ones ([b69cdf6](https://github.com/Cammin/LDtkToUnity/commit/b69cdf6dfe4c5a026c9ee6b0645b50c836ad852c)) + ## [6.0.1](https://github.com/Cammin/LDtkToUnity/compare/6.0.0...6.0.1) (2024-05-19) diff --git a/Assets/LDtkUnity/package.json b/Assets/LDtkUnity/package.json index 47dc42c8..17659509 100644 --- a/Assets/LDtkUnity/package.json +++ b/Assets/LDtkUnity/package.json @@ -1,6 +1,6 @@ { "name": "com.cammin.ldtkunity", - "version": "6.0.1", + "version": "6.1.0", "displayName": "LDtk to Unity", "description": "A Unity importer system for the Level Designer Toolkit.", "documentationUrl": "https://cammin.github.io/LDtkToUnity/",