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Releases: CD4017BE/InductiveLogistics

InductiveLogistics-1.11.2-0.1.2

03 Oct 20:55
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Changes:

  • optimized pipe connection logic
  • extraction rate config settings now also affects transport speed
  • items are now also visible while moving in pipes (can be disabled in config to save performance)
  • made Fluid Tanks act as fluid containers when harvested
  • added fancy durability bar to Fluid Tank items showing the content
  • extraction & injection pipes now can be deactivated which allows removing filters for reconfiguration without risking a mess
  • bug fixes

Dependencies:

InductiveLogistics-1.11.2-0.1.1

30 Sep 11:53
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Changes:

  • added Item Buffers with variable stacksize and slot count
  • make pipes translucent to light
  • change pipe connection mechanics

Dependencies:

InductiveLogistics-1.11.2-0.1.0

22 Sep 22:06
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Changes:

  • added multiple Fluid tanks with different capacities (configurable in config)
  • fixed fluid renderer crashing when trying to render anything

Dependencies:

InductiveLogistics-1.11.2-0.0.0

21 Sep 16:10
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Pre-release

Ported InductiveAutomation features:

  • Item Pipes
  • Fluid Pipes
  • Universal Pipe
  • Filters

Changes (relative to IA):

  • improved ingame documentation
  • pipes can only have one destination to pass on their contents now
  • made extraction rate of Universal Pipes also configurable
  • new pipe textures
  • changed recipes

Dependencies: