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Compile with HybridCRT #12

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apkipa opened this issue Dec 15, 2024 · 2 comments
Open

Compile with HybridCRT #12

apkipa opened this issue Dec 15, 2024 · 2 comments

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@apkipa
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apkipa commented Dec 15, 2024

Using Hybrid CRT would allow this awesome control to be used both in UWP and XAML Islands v1, without the need of VCRTForwarders.

@BreeceW
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BreeceW commented Dec 15, 2024

I agree. Now that WinUI 2.8 is compiled with Hybrid CRT, I will follow for WinUIEdit.Uwp. WinUIEdit (for WinUI 3) is already compiled with Hybrid CRT. I will enable the same on UWP in the next update.

@minesworld
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Just a question: having changed some sources (see pull request #14 ) I had a hard time as a C# WinUI3 user to get my head around whats going on there.

Looks for me like there are at least two different worlds which can't interoperate on the source level as a developer would like to use it (winrt:: class definitions and the "other" stuff).

Is this the result of targeting UWP? Means: could be the source much "cleaner" if UWP would be dropped as a target?

PS: as you've might guessed - I only care about the future which should be WinUI3 ;-)

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