Releases: BoomDAO/unity-template
0.2.4 EntityOutcome Fix
Issues fixed:
- Error thrown when the client tries to delete an entity
- When an action creates an entity with no fields, it fails to create the entity on the client.
0.2.3 BoomManager Singleton Fix
It was not deriving from the singleton class, which is the right singleton implementation
0.2.2 Refactor
This is not a breaking change.
This is a refactor where I got rid of all the utilities to get that when the user is logged in as an anonymous user, as this is no longer used. Now, if a user is logged in as an anonymous user, this would still count as a logged-out user.
Also, I made some bug fixes.
0.2.1 Adding 3 New tutorials
- Entity Payment Tutorial
- Icrc Payment Tutotial
- Leaderboard Tutorial
0.2.0 ICRC C# Interface & EntityUtil refactor
- We refactor the template for it to use the ICRC Interface to execute token transfers.
- We have also refactored the EntityUtil
0.1.9 Adding new tutorial
I added a new "Set Username from Unity" tutorial scene where the user can load his username upon login, and the user can change his username.
0.1.8 Login Update and Tutorials
- Now the system awaits for all user's data to be fetched before notifying the listeners about the successful login
- Implemented Actions Part 1.2 - Displaying Entity Outcomes Tutorial
- Implemented Actions Part 5.2 - Displaying Tries Left
0.1.7 Renamed CandidApiManager to BoomManager
Before adding this package to your project, ensure you remove "BoomDao" Folder from your project
Code edits to BoomManager.cs
Added toggle to enable and disable BoomDao's logs. 0.1.6
Added toggle to enable and disable BoomDao's logs. 0.1.6
Also removed all "using UnityEngine.VisualScripting" from BoomDao's code
Formula Bug Fix! 0.1.5
There was an issue when the Unity client tries to evaluate a formula from an action's entity outcome.