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G12_Patch_Fight_Combos.md

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G12 Patch fight combos

  • with this patch Npcs can now use combos! 😄

1H example

G1&2 Patch fight combos 1H

2H example

G1&2 Patch fight combos 2H

Init function: G12_PatchFightCombos();

  • G1 FAI uses combos - defined FAI_HUMAN_MASTER.D - but they were not working ...
  • G2 NOTR DOES NOT USE combos by default - you will have to update your Fight AI logic
MOVE_MASTERATTACK is the one that performs combo:
Fight AI entries:
MOVE_SIDEATTACK			Left --> Right
MOVE_FRONTATTACK		Left --> Foward
or				Foward --> Right

MOVE_TRIPLEATTACK		Foward --> Right -->Left
or				Left --> Right --> Foward

MOVE_WHIRLATTACK		Left --> Right --> Left --> Right
MOVE_MASTERATTACK		Left --> Right --> [Foward --> Foward --> Foward --> Foward] == combo