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Tanchyo.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="f329-5cbc-6c46-d5d6" revision="2" gameSystemId="6d8c-3a0c-8102-151d" gameSystemRevision="1" battleScribeVersion="1.15" name="Tanchyo" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<entries>
<entry id="acce-d7dd-8a36-8587" name="Chunin" points="23.0" categoryId="f7d7-7a8b-5515-a0b5" type="model" minSelections="0" maxSelections="-1" minInForce="1" maxInForce="1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups>
<entryGroup id="af25-6749-0579-e994" name="Ability" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries>
<entry id="4830-1a9c-39d6-99b6" name="Gust of Heaven" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="7b31-2a5e-ebfc-a52f" name="Gust of Heaven" hidden="false">
<description>After attacking or making a
ranged attack, if there are no enemy models in
the chunin’s influence zone or if all of the enemy
models in the chunin’s influence zone are Stunned,
the chunin may move up to four spaces, ignoring
other models, influence zones, and terrain.</description>
<modifiers/>
</rule>
</rules>
<profiles/>
<links/>
</entry>
<entry id="5865-ce97-cac4-4cfd" name="Wind of Blades" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="5b91-871b-2659-99b1" name="Wind of Blades" hidden="false">
<description>When the chunin attacks, it may
Stun itself to make a second attack.</description>
<modifiers/>
</rule>
</rules>
<profiles/>
<links/>
</entry>
</entries>
<entryGroups/>
<modifiers/>
<links/>
</entryGroup>
</entryGroups>
<modifiers/>
<rules>
<rule id="221c-cb34-63a0-475d" name="Ranged 6" hidden="false">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="8efe-bb90-cd98-11f8" profileTypeId="a503-5d73-87af-11ff" name="Chunin" hidden="false">
<characteristics>
<characteristic characteristicId="2d23-ed74-abcb-47d8" name="MV" value="5"/>
<characteristic characteristicId="a056-5e59-5a84-5dab" name="AT" value="4"/>
<characteristic characteristicId="45d1-fd92-fd3a-e001" name="DF" value="3"/>
<characteristic characteristicId="c2f2-97f5-e211-6cd3" name="Affinity" value="Air"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links>
<link id="5ec6-8a33-cf34-a4a3" targetId="4705-b8f6-2942-a0d5" linkType="rule">
<modifiers/>
</link>
<link id="e3ff-7ae0-b4b0-462f" targetId="9a81-58de-8099-2f51" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="5c91-ae96-50c2-12d8" name="Kaiken" points="11.0" categoryId="f7d7-7a8b-5515-a0b5" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="2" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles>
<profile id="3181-37e4-7d5e-49ed" profileTypeId="a503-5d73-87af-11ff" name="Kaiken" hidden="false">
<characteristics>
<characteristic characteristicId="2d23-ed74-abcb-47d8" name="MV" value="6"/>
<characteristic characteristicId="a056-5e59-5a84-5dab" name="AT" value="3"/>
<characteristic characteristicId="45d1-fd92-fd3a-e001" name="DF" value="2"/>
<characteristic characteristicId="c2f2-97f5-e211-6cd3" name="Affinity" value="Air"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="3cb5-b578-b090-4cc0" name="Karura" points="25.0" categoryId="6ae0-6fff-9a59-86eb" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="5f76-243b-d381-196b" name="Movement Rig" hidden="false">
<description>While moving, Karura ignores
models, influence zones, and terrain.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="9aa9-8d53-01d9-f597" profileTypeId="a503-5d73-87af-11ff" name="Karura" hidden="false">
<characteristics>
<characteristic characteristicId="2d23-ed74-abcb-47d8" name="MV" value="8"/>
<characteristic characteristicId="a056-5e59-5a84-5dab" name="AT" value="2"/>
<characteristic characteristicId="45d1-fd92-fd3a-e001" name="DF" value="2"/>
<characteristic characteristicId="c2f2-97f5-e211-6cd3" name="Affinity" value="Aiir"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links>
<link id="2db9-a73a-9490-1eb0" targetId="ed6b-8a54-f906-758d" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="b149-3e14-d798-7f76" name="Kunoichi" points="9.0" categoryId="f7d7-7a8b-5515-a0b5" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="2" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles>
<profile id="aa4e-fcf3-d29d-6958" profileTypeId="a503-5d73-87af-11ff" name="Kunoichi" hidden="false">
<characteristics>
<characteristic characteristicId="2d23-ed74-abcb-47d8" name="MV" value="8"/>
<characteristic characteristicId="a056-5e59-5a84-5dab" name="AT" value="2"/>
<characteristic characteristicId="45d1-fd92-fd3a-e001" name="DF" value="1"/>
<characteristic characteristicId="c2f2-97f5-e211-6cd3" name="Affinity" value="Air"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links>
<link id="d959-999f-6459-b5c8" targetId="e233-b1d0-0274-2bf6" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="220e-ac94-3ca4-9162" name="Madoushi" points="16.0" categoryId="f7d7-7a8b-5515-a0b5" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="2" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups>
<entryGroup id="d470-dcd4-04dc-e7ec" name="Ability" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries>
<entry id="58ce-83b8-8017-4700" name="Blessing of the Tengu" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="afa3-591a-c750-7b9d" name="Blessing of the Tengu" hidden="false">
<description>The madoushi may use its
action to make an affinity test. If the test is successful,
friendly models in the madoushi’s influence zone get
+1AT until the end of the round.</description>
<modifiers/>
</rule>
</rules>
<profiles/>
<links/>
</entry>
<entry id="24a4-d2a9-b6a6-a375" name="Wind Walk" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6f58-2176-8d57-eb65" name="Wind Walk" hidden="false">
<description>Instead of moving normally, the
madoushi and any friendly model within the
madoushi’s influence zone may each move five spaces,
ignoring other models, influence zones, and terrain.
Models must end this movement in the madoushi’s
influence zone. At the end of the madoushi’s turn, the
madoushi is Stunned.</description>
<modifiers/>
</rule>
</rules>
<profiles/>
<links/>
</entry>
</entries>
<entryGroups/>
<modifiers/>
<links/>
</entryGroup>
</entryGroups>
<modifiers/>
<rules/>
<profiles>
<profile id="f50b-4c47-5bb7-9307" profileTypeId="a503-5d73-87af-11ff" name="Madoushi" hidden="false">
<characteristics>
<characteristic characteristicId="2d23-ed74-abcb-47d8" name="MV" value="6"/>
<characteristic characteristicId="a056-5e59-5a84-5dab" name="AT" value="3"/>
<characteristic characteristicId="45d1-fd92-fd3a-e001" name="DF" value="2"/>
<characteristic characteristicId="c2f2-97f5-e211-6cd3" name="Affinity" value="Air"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links>
<link id="20b1-9a17-45f1-3f57" targetId="9a81-58de-8099-2f51" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="aa64-8357-915e-5917" name="Oni" points="19.0" categoryId="f7d7-7a8b-5515-a0b5" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="2" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles>
<profile id="7885-2e78-f5de-e660" profileTypeId="a503-5d73-87af-11ff" name="Oni" hidden="false">
<characteristics>
<characteristic characteristicId="2d23-ed74-abcb-47d8" name="MV" value="6"/>
<characteristic characteristicId="a056-5e59-5a84-5dab" name="AT" value="4"/>
<characteristic characteristicId="45d1-fd92-fd3a-e001" name="DF" value="3"/>
<characteristic characteristicId="c2f2-97f5-e211-6cd3" name="Affinity" value="Air"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links>
<link id="c02d-f91d-ebd5-7f00" targetId="ed6b-8a54-f906-758d" linkType="rule">
<modifiers/>
</link>
<link id="8f5c-ec84-f773-d6fc" targetId="4745-a4c1-8b34-6cfb" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="0c6b-5c09-566c-1ef2" name="Yajiri" points="7.0" categoryId="f7d7-7a8b-5515-a0b5" type="model" minSelections="0" maxSelections="-1" minInForce="2" maxInForce="4" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="4509-13a6-5460-e4c7" name="Ranged 5" hidden="false">
<description>+2AT In addition to Void and Earth, Air
may be chosen as the result of the ranged attack.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="164a-ba36-2dce-363b" profileTypeId="a503-5d73-87af-11ff" name="Yajiri" hidden="false">
<characteristics>
<characteristic characteristicId="2d23-ed74-abcb-47d8" name="MV" value="5"/>
<characteristic characteristicId="a056-5e59-5a84-5dab" name="AT" value="1"/>
<characteristic characteristicId="45d1-fd92-fd3a-e001" name="DF" value="1"/>
<characteristic characteristicId="c2f2-97f5-e211-6cd3" name="Affinity" value="Air"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1a8b-f8b9-5bf8-0f7d" name="Zenyo Ryu" points="21.0" categoryId="6ae0-6fff-9a59-86eb" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="dbb0-36f2-de3f-3322" name="Air Dragon’s Breath" hidden="false">
<description>Instead of attacking normally,
Zenyo Ryu may make three Ranged 5 attacks. At the
end of Zenyo Ryu’s activation, she is Stunned.</description>
<modifiers/>
</rule>
<rule id="7411-b29a-613c-62fc" name="Ranged 7" hidden="false">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="ebee-c6de-f9ee-dd3b" profileTypeId="a503-5d73-87af-11ff" name="Zenyo Ryu" hidden="false">
<characteristics>
<characteristic characteristicId="2d23-ed74-abcb-47d8" name="MV" value="6"/>
<characteristic characteristicId="a056-5e59-5a84-5dab" name="AT" value="4"/>
<characteristic characteristicId="45d1-fd92-fd3a-e001" name="DF" value="2"/>
<characteristic characteristicId="c2f2-97f5-e211-6cd3" name="Affinity" value="Air"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links>
<link id="b40c-0614-d2d7-882b" targetId="c19c-4167-5d82-8185" linkType="rule">
<modifiers/>
</link>
<link id="4a9b-27eb-3337-d61a" targetId="cfd5-bd79-cc09-6b7f" linkType="rule">
<modifiers/>
</link>
<link id="372c-4759-d1e2-1bf0" targetId="d5f8-8704-ae1e-3848" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
</entries>
<rules/>
<links/>
<sharedEntries/>
<sharedEntryGroups/>
<sharedRules>
<rule id="c19c-4167-5d82-8185" name="Accurate" hidden="false">
<description>When a model with Accurate makes a
ranged attack, it gets +1AT .</description>
<modifiers/>
</rule>
<rule id="9a81-58de-8099-2f51" name="Air Mastery" hidden="false">
<description>Once per round, after a model with Air
Mastery makes a roll, it may re-roll any dice that did
not result in Air</description>
<modifiers/>
</rule>
<rule id="af39-768e-319c-bb8c" name="Backstab" hidden="false">
<description>A model with Backstab gets +2AT , instead of +1, when making a back strike.</description>
<modifiers/>
</rule>
<rule id="60f4-5246-7f72-5b82" name="Blood Lust" hidden="false">
<description>At the beginning of its activation, a model with Blood Lust may make an affinity test. If the test is successful, it gets a Haste token. The Haste token may be used this activation or following activations as normal.</description>
<modifiers/>
</rule>
<rule id="4705-b8f6-2942-a0d5" name="Close Combat Master" hidden="false">
<description>A model with Close Combat Master may reroll one of its dice when making a combat roll.</description>
<modifiers/>
</rule>
<rule id="6884-fa30-6a08-16c2" name="Dirty Fighter" hidden="false">
<description>When a model with Dirty Fighter attacks, after eliminations, the defender must have at least two more dice than the attacker in order to choose the result of the attack.</description>
<modifiers/>
</rule>
<rule id="92c3-f547-ab86-92c6" name="Emptiness" hidden="false">
<description>A model with Emptiness gets +1AT if the model they are attacking gets an assist bonus and it does not.</description>
<modifiers/>
</rule>
<rule id="76d7-e3c0-011e-2c26" name="Gale of Blows" hidden="false">
<description> After a model with Gale of Blows
attacks, it can make a second attack at -2AT . It may
continue to make attacks at an additional -2AT per
attack, until its Attack attribute reaches 0.</description>
<modifiers/>
</rule>
<rule id="c1bc-6782-3c82-4f03" name="Ijin’s Horns" hidden="false">
<description>If a model with Ijin’s Horns moves three
or more spaces before attacking, it gets +1 AT</description>
<modifiers/>
</rule>
<rule id="cfd5-bd79-cc09-6b7f" name="Long Shot" hidden="false">
<description>A model with Long Shot can spend its
entire movement to increase the range of any ranged
attacks it makes during that activation by +2.</description>
<modifiers/>
</rule>
<rule id="e233-b1d0-0274-2bf6" name="Nimble" hidden="false">
<description>When a model with Nimble dodges, it may
reroll any of its dice.</description>
<modifiers/>
</rule>
<rule id="d5f8-8704-ae1e-3848" name="Ranged Master" hidden="false">
<description>A model with Ranged Master may reroll
one of its dice when taking a ranged attack action.</description>
<modifiers/>
</rule>
<rule id="ed6b-8a54-f906-758d" name="Resilient" hidden="false">
<description>When a model with Resilient is Injured or
Stunned by an effect caused by an enemy, roll a die. If
any of the model’s affinities are rolled, then Injured is
downgraded to Stunned, or Stunned is downgraded
to nothing happening to the Resilient model.</description>
<modifiers/>
</rule>
<rule id="2e94-36a1-ad6c-8353" name="Sprint" hidden="false">
<description>When a model with Sprint runs, it may move an
additional +2 spaces, i.e. double movement +2 spaces.</description>
<modifiers/>
</rule>
<rule id="4745-a4c1-8b34-6cfb" name="Tanchyo’s Wings" hidden="false">
<description>A model with Tanchyo’s Wings can
move through spaces that are occupied by other models.
If it attempts to move across an enemy model’s space, it
must attempt to dodge. If the model fails to dodge, it is
placed in an empty space in the enemy model’s influence
zone that is chosen by the enemy model’s player, and gets
Stunned. A model with Tanchyo’s Wings cannot end its
movement in a space occupied by another model.</description>
<modifiers/>
</rule>
<rule id="58a1-eb0b-1cec-8520" name="Void Mastery" hidden="false">
<description>Once per round, after a model with Void Mastery makes a roll, it may reroll any dice that did not result in Void.</description>
<modifiers/>
</rule>
</sharedRules>
<sharedProfiles/>
</catalogue>