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Build fails if jpeg library not found on Windows 10 x64 #1593
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Allright seems the code was missing some #ifdef HAVE_JPEGs in the code. |
Nice, feel like opening a PR with that patch? |
Thanks. Sure, can do. |
Created pr: #1594 |
Closed
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Issue or Feature
Trying to build node-canvas 2.6.1 on Windows 10 x64 fails if the (optional) jpeg library and headers are not installed.
Steps to Reproduce
Install all the other Windows build pre-requisites, but don't install the libjpeg-turbo as mentioned in the wiki.
Trying to build manually to see the errors (inside the node_modules/canvas):
Results in the following output:
Building with the jpeg libraries in place, results in compiled node. But the JPEG -library is still missing MSVCR100.dll, so the module does not load properly. Would probably be good to mention that MSVCR100.dll is also required by the jpeg support, will test out if just adding this dll in the lib library will help with this.
Your Environment
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