@@ -381,8 +381,8 @@ def create_inverted_regions(world, player):
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create_dungeon_region (world , player , 'Skull Woods First Section (Top)' , 'Skull Woods' , ['Skull Woods - Big Chest' ], ['Skull Woods First Section (Top) One-Way Path' ]),
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create_dungeon_region (world , player , 'Skull Woods Second Section (Drop)' , 'Skull Woods' , None , ['Skull Woods Second Section (Drop)' ]),
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create_dungeon_region (world , player , 'Skull Woods Second Section' , 'Skull Woods' , ['Skull Woods - Big Key Chest' , 'Skull Woods - West Lobby Pot Key' ], ['Skull Woods Second Section Exit (East)' , 'Skull Woods Second Section Exit (West)' ]),
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- create_dungeon_region (world , player , 'Skull Woods Final Section (Entrance)' , 'Skull Woods' , ['Skull Woods - Bridge Room' , 'Skull Woods - Spike Corner Key Drop' ], ['Skull Woods Torch Room' , 'Skull Woods Final Section Exit' ]),
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- create_dungeon_region (world , player , 'Skull Woods Final Section (Mothula)' , 'Skull Woods' , ['Skull Woods - Boss' , 'Skull Woods - Prize' ]),
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+ create_dungeon_region (world , player , 'Skull Woods Final Section (Entrance)' , 'Skull Woods' , ['Skull Woods - Bridge Room' ], ['Skull Woods Torch Room' , 'Skull Woods Final Section Exit' ]),
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+ create_dungeon_region (world , player , 'Skull Woods Final Section (Mothula)' , 'Skull Woods' , ['Skull Woods - Spike Corner Key Drop' , 'Skull Woods - Boss' , 'Skull Woods - Prize' ]),
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create_dungeon_region (world , player , 'Ice Palace (Entrance)' , 'Ice Palace' , ['Ice Palace - Jelly Key Drop' , 'Ice Palace - Compass Chest' ], ['Ice Palace (Second Section)' , 'Ice Palace Exit' ]),
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create_dungeon_region (world , player , 'Ice Palace (Second Section)' , 'Ice Palace' , ['Ice Palace - Conveyor Key Drop' ], ['Ice Palace (Main)' ]),
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create_dungeon_region (world , player , 'Ice Palace (Main)' , 'Ice Palace' , ['Ice Palace - Freezor Chest' ,
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