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Cargo.toml
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Cargo.toml
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[package]
name = "egui_sdl2_gl"
version = "0.28.0"
authors = ["Arjun Nair <arjunair@gmail.com>"]
edition = "2018"
description = "Backend for Egui to use with sdl2-rs and open gl"
homepage = "https://github.com/ArjunNair/egui_sdl2_gl"
license = "MIT"
readme = "README.md"
repository = "https://github.com/ArjunNair/egui_sdl2_gl"
categories = ["gui", "graphics"]
keywords = ["sdl2", "opengl", "egui", "gui", "gamedev"]
include = ["**/*.rs", "Cargo.toml", "/shaders"]
[dependencies]
ahash = "~0.8"
gl = "~0.14"
egui = "~0.28"
sdl2 = { version = ">= 0.36, < 0.38" }
memoffset = "0.9.0"
[dependencies.epi]
version = "0.17"
optional = true
[features]
default = ["sdl2_bundled"]
sdl2_unsafe_textures = ["sdl2/unsafe_textures"]
sdl2_gfx = ["sdl2/gfx"]
sdl2_mixer = ["sdl2/mixer"]
sdl2_image = ["sdl2/image"]
sdl2_ttf = ["sdl2/ttf"]
# SDL2 build features
sdl2_use-bindgen = ["sdl2/use-bindgen"]
sdl2_use-pkgconfig = ["sdl2/use-pkgconfig"]
sdl2_use-vcpkg = ["sdl2/use-vcpkg"]
sdl2_use-mac_framework = ["sdl2/use_mac_framework"]
sdl2_bundled = ["sdl2/bundled"]
sdl2_static-link = ["sdl2/static-link"]
use_epi = ["epi"]
[dev-dependencies]
egui_demo_lib = "~0.28"