@@ -77,6 +77,7 @@ def get_name_to_id() -> dict:
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"Progressive Items 3" ,
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"Progressive Items 4" ,
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"Progressive Items DLC" ,
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+ "Progressive Items Health" ,
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]
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output = {}
@@ -581,11 +582,7 @@ def get_name_to_id() -> dict:
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[DS3LocationData (f"Titanite Shard #{ i + 1 } " , "Titanite Shard" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (26 )] +
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[DS3LocationData (f"Large Titanite Shard #{ i + 1 } " , "Large Titanite Shard" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (28 )] +
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[DS3LocationData (f"Titanite Slab #{ i + 1 } " , "Titanite Slab" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (3 )] +
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- [DS3LocationData (f"Twinkling Titanite #{ i + 1 } " , "Twinkling Titanite" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (15 )] +
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-
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- # Healing
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- [DS3LocationData (f"Estus Shard #{ i + 1 } " , "Estus Shard" , DS3LocationCategory .HEALTH ) for i in range (11 )] +
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- [DS3LocationData (f"Undead Bone Shard #{ i + 1 } " , "Undead Bone Shard" , DS3LocationCategory .HEALTH ) for i in range (10 )],
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+ [DS3LocationData (f"Twinkling Titanite #{ i + 1 } " , "Twinkling Titanite" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (15 )],
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"Progressive Items 2" : [] +
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# Items
@@ -683,7 +680,12 @@ def get_name_to_id() -> dict:
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[DS3LocationData (f"Dark Gem ${ i + 1 } " , "Dark Gem" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (2 )] +
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[DS3LocationData (f"Blood Gem ${ i + 1 } " , "Blood Gem" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (1 )] +
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[DS3LocationData (f"Blessed Gem ${ i + 1 } " , "Blessed Gem" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (2 )] +
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- [DS3LocationData (f"Hollow Gem ${ i + 1 } " , "Hollow Gem" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (2 )]
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+ [DS3LocationData (f"Hollow Gem ${ i + 1 } " , "Hollow Gem" , DS3LocationCategory .PROGRESSIVE_ITEM ) for i in range (2 )],
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+
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+ "Progressive Items Health" : [] +
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+ # Healing
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+ [DS3LocationData (f"Estus Shard #{ i + 1 } " , "Estus Shard" , DS3LocationCategory .HEALTH ) for i in range (11 )] +
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+ [DS3LocationData (f"Undead Bone Shard #{ i + 1 } " , "Undead Bone Shard" , DS3LocationCategory .HEALTH ) for i in range (10 )],
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}
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location_dictionary : Dict [str , DS3LocationData ] = {}
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