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SC2: Fix vanilla mission order connection (#3101)
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worlds/sc2/Regions.py

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@@ -180,7 +180,7 @@ def wol_cleared_missions(state: CollectionState, mission_count: int) -> bool:
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connect(world, names, "Menu", "Dark Whispers")
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connect(world, names, "Dark Whispers", "Ghosts in the Fog",
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lambda state: state.has("Beat Dark Whispers", player))
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connect(world, names, "Dark Whispers", "Evil Awoken",
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connect(world, names, "Ghosts in the Fog", "Evil Awoken",
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lambda state: state.has("Beat Ghosts in the Fog", player))
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if SC2Campaign.LOTV in enabled_campaigns:
@@ -250,7 +250,7 @@ def wol_cleared_missions(state: CollectionState, mission_count: int) -> bool:
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connect(world, names, "Enemy Intelligence", "Trouble In Paradise",
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lambda state: state.has("Beat Enemy Intelligence", player))
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connect(world, names, "Trouble In Paradise", "Night Terrors",
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lambda state: state.has("Beat Evacuation", player))
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lambda state: state.has("Beat Trouble In Paradise", player))
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connect(world, names, "Night Terrors", "Flashpoint",
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lambda state: state.has("Beat Night Terrors", player))
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connect(world, names, "Flashpoint", "In the Enemy's Shadow",

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