@@ -180,7 +180,7 @@ def wol_cleared_missions(state: CollectionState, mission_count: int) -> bool:
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connect (world , names , "Menu" , "Dark Whispers" )
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connect (world , names , "Dark Whispers" , "Ghosts in the Fog" ,
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lambda state : state .has ("Beat Dark Whispers" , player ))
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- connect (world , names , "Dark Whispers " , "Evil Awoken" ,
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+ connect (world , names , "Ghosts in the Fog " , "Evil Awoken" ,
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lambda state : state .has ("Beat Ghosts in the Fog" , player ))
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if SC2Campaign .LOTV in enabled_campaigns :
@@ -250,7 +250,7 @@ def wol_cleared_missions(state: CollectionState, mission_count: int) -> bool:
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connect (world , names , "Enemy Intelligence" , "Trouble In Paradise" ,
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lambda state : state .has ("Beat Enemy Intelligence" , player ))
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connect (world , names , "Trouble In Paradise" , "Night Terrors" ,
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- lambda state : state .has ("Beat Evacuation " , player ))
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+ lambda state : state .has ("Beat Trouble In Paradise " , player ))
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connect (world , names , "Night Terrors" , "Flashpoint" ,
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lambda state : state .has ("Beat Night Terrors" , player ))
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connect (world , names , "Flashpoint" , "In the Enemy's Shadow" ,
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