Fix resuming crafting recipe jobs after a world load #8043
Merged
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The ItemStack type used in EncodedCraftingPattern provides no hashCode() function and is thus not usable in hashCode() functions of objects containing it.
This leads to an effect where a running job using an EncodedCraftingPattern does not resume after loading the world. Providing an explicit hashCode() function for EncodedCraftingPattern solves this problem.
Fix #8006.