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Releases: Angel-125/WildBlueTools

1.60.0

17 Oct 15:02
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Last release for KSP 1.4.5!

WBIOmniStorage

  • You can now specify a maxAmountMultiplier on individual resources within an OMNIRESOURCECOMBO. Just add the field to a RESOURCE node. It defaults to 1.0. This field will take the final amount of units that a part can hold for the given combo resource and multiply it by maxAmountMultiplier.
  • You now have the ability to decouple resources within a resource combo and adjust their amounts individually.

WBIOmniConverter

  • Converters can now produce one or more resources that are specified by a YIELD_RESOURCE node after a set amount of time has passed. Check out the Greenhouse converter template in Templates/ClassicStock/OmniConverters.cfg for an example.
  • Converters have the option to require a die roll to determine if the resource yield succeeds, fails, critically succeeds, or critically fails. This only applies to resources defined by YIELD_RESOURCE nodes. To enable, set minimumSuccess, criticalSuccess, and criticalFailure to values greater than 0 on an OMNICONVERTER template.
  • Converters can now support background processing (They run even when the vessel is unloaded). USE SPARINGLY! Too much background processing will slow the game down. For performance reasons, converters are run in the background once every six in-game hours. To enable, set enableBackgroundProcessing = true in an OMNICONVERTER template node.
  • Converters now support effects. You can specify a startEffect, stopEffect, and runningEffect.

PROTIP: If you don't specify any templateNodes, then you can still set up an OmniConverter to work like a regular ModuleResourceConverter, but with the extra benefits of playing Effects, timed resource production with optional success checks, and background processing (yes, you can set it at the part module's config node if you don't use omni converter templates).

Classic Stock

  • Added new Greenhouse OmniCoverter template. It's only available if Snacks is installed. It will produce Snacks after 180 hours. There's a chance that the yield will be higher than normal, lower than normal, or fail completely. It also runs in the background.
  • The Haber Process, Composter, Snack Grinder, and Organic Chips Omni Converters will now convert their resources even when the vessel is unloaded and out of physics range.

Bug fixes

  • Fixed issue where switching Play Modes would cause some files to not be renamed and cause all kinds of fun for players...

1.59.0

11 Oct 14:40
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WBIOmniStorage

  • Added new MAX_AMOUNT_MODIFIER node that can be used to increase the storage capacity of a particular resource. See the new OmniStorageModifiers.cfg file located in Templates/Common for details.

Classic Stock

  • Fixed issue with OmniConverters incorrectly displaying "missing" status after changing the recipie.
  • OmniConverters will now properly prepare their conversion recipie after you change what they convert.
  • Fixed OPAL Processor not being able to produce Water when the part lacks the Water resource.

Bug Fixes & Enhancements

  • The Ops Manager will again update its button tabs when you change configurations.

1.57.5

26 Sep 14:50
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  • Fixed an issue where drills would generate an NRE upon startup when BARIS isn't installed.

1.57.4

15 Sep 20:29
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  • Fixed situation where the geology lab could generate a NullReferenceException while performing a biome analysis and the local biome hasn't been unlocked.
  • Fixed an issue where drills would generate an NRE upon startup when BARIS isn't installed.
  • Fixed a situation where drills don't realize that the biome has been unlocked.

1.57.3

09 Sep 16:21
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  • Fixes Play Mode failing to rename certain files. NOTE: You might need to reset your current play mode. Simply open the WBT app from the Space Center, choose another mode, press OK, and again open the app, selecting your original play mode. Then be sure to restart KSP.

1.57.2

01 Sep 19:24
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  • Fixes issue in WBIModuleResourceHarvester where, if you don't specify any harvest types with harvestType, the harvester will default back to its singular HarvesterType field.
  • Fix for OmniStorage resources on the restricted list not being added during flight.

1.57

25 Aug 17:08
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  • On a first-time install of Wild Blue Tools, if you have Community Resource Pack installed then the play mode will default to CRP.
  • Fixed resource collection issues with the WBIModuleResourceHarvester.
  • Ops Manager won't show converter controls in the VAB/SPH.
  • Some OmniConverter templates are now available outside of Classic Stock play mode.

1.56

18 Aug 18:00
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  • ARP icons updates courtesy of JadeOfMaar
  • Updated OmniCoverters and OmniStorage courtesy of JadeOfMaar
  • Duplicate convertible storage items fixed courtesy of JadeOfMaar
  • Vessel can now handle multiple diving computers on the same vessel.
  • New WBIModuleResourceHarvester can harvest all the resources in the biome, and can support multiple harvest types.

1.55.12

12 Aug 16:38
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  • Bug fixes

1.55.11

08 Aug 01:02
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1.55.11

  • Bug fixes