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Unit1.h
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Unit1.h
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//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <System.Classes.hpp>
#include <Vcl.Controls.hpp>
#include <Vcl.StdCtrls.hpp>
#include <Vcl.Forms.hpp>
#include "VCLTee.TeeSurfa.hpp"
#include <Vcl.ExtCtrls.hpp>
#include <VCLTee.Chart.hpp>
#include <VclTee.TeeGDIPlus.hpp>
#include <VCLTee.TeEngine.hpp>
#include <VCLTee.TeeProcs.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TButton *Start;
TChart *Chart1;
TColorGridSeries *Series1;
TLabeledEdit *LabeledEdit1;
TLabeledEdit *LabeledEdit2;
TButton *Button2;
void __fastcall Button2Click(TObject *Sender);
void __fastcall StartClick(TObject *Sender);
private: // User declarations
public: // User declarations
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif