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main.tex
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main.tex
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\documentclass[a4paper,openany]{book}
\title{BIND}
\date{}
\usepackage{config/bind}
\input{commands.tex}
\hypersetup{pdfinfo={
Title={BIND Core},
Author={Ghost},
Subject={TTRPG},
Keywords={TTRPG,RPG,roleplaying}
}}
\externalReferent{stories}
\externalReferent{judgement}
% The standard book does leaves some spells out, to cut down on
% page-count, and to leave some mystery to magic for the Judge to
% introduce.
%
% When compiling with the book of Judgement, these spells will
% disappear, but will still be present in other versions of the
% book.
\iftoggle{judgement}{\togglefalse{verbose}}{}
\begin{document}
\frontpage%
{resolution mechanics}%
\glsunsetall
\input{intro.tex}
\chapter{Induction}
\input{whales.tex}
\input{eyeline.tex}
\input{play.tex}
\printglossary[
style=topicmcols,
nonumberlist,
]
\mainmatter
\glsresetall
\include{traits}
\include{actions}
\include{combat}
\include{knacks}
\include{spells}
\include{systems}
\startappendix
\setglossarypreamble[mech]{\label{glosPreamble}%
Now for a quick recap of the last \pageref{glosPreamble} pages\ldots
}
\printglossary[
style=topicmcols,
type=mech,
]
\vspace{2\baselineskip}
\input{appendix.tex}
\printindex
\end{document}