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Optimize scene #51

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miht opened this issue Jul 9, 2019 · 0 comments
Open

Optimize scene #51

miht opened this issue Jul 9, 2019 · 0 comments
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Asset Graphics, audio, etc. No code.

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@miht
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miht commented Jul 9, 2019

Scene needs further optimizing. The current model is approx. 24 MB large, and can be cut down.

This optimization will include removing the camera room panning animation. The center of view will thus only consist of the desk, the items on the desk as well as some objects seen in the background.

If a camera animation will be used, it will at most be a zoom-in from a close distance, only showing the desk.

Objectives:

  • Remove backfaces and faces that will not be rendered.
  • Clean up and redo UV unwrapping with optimization in mind.
  • Remove all items that won't be visible in the view.
  • Textures should at most be 2048x2048. For smaller items (comparable to a wine bottle or lamp), use 1024x1024.
  • Rebake lighting for all textures in the room. The scene will rely heavily on natural and properly baked lighting.
@miht miht self-assigned this Jul 9, 2019
@miht miht added the Asset Graphics, audio, etc. No code. label Jul 9, 2019
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