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Character Import Guide

Adrien Geets edited this page Jun 14, 2021 · 3 revisions

This guide will show one way for replacing characters in XXL1 with custom models with Blender.

Pre-requisites

Steps

Part A - Export model to DFF

  1. Open the XXL Editor and load the desired level.
  2. Open the Scene graph window (Window menu > Scene graph)
  3. Select the model you want to replace (Asterix, Obelix, ...) in the 3D view
  4. Then, in the Scene graph window, click the Export geometry to DFF button
  5. Save the DFF file

Part B - Rigging

  1. Open Blender, (delete default cube)
  2. Import the DFF previously saved (character you want to replace)
  3. Import the character you want replace with

TBC

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