-
Notifications
You must be signed in to change notification settings - Fork 3
Character Import Guide
Adrien Geets edited this page Jun 14, 2021
·
3 revisions
This guide will show one way for replacing characters in XXL1 with custom models with Blender.
- Copy of Asterix XXL 1
- XXL Editor
- Blender 2.8+ (https://www.blender.org)
- DragonFF plugin (https://github.com/Parik27/DragonFF) for importing/exporting DFF files
- Open the XXL Editor and load the desired level.
- Open the Scene graph window (Window menu > Scene graph)
- Select the model you want to replace (Asterix, Obelix, ...) in the 3D view
- Then, in the Scene graph window, click the Export geometry to DFF button
- Save the DFF file
- Open Blender, (delete default cube)
- Import the DFF previously saved (character you want to replace)
- Import the character you want replace with
TBC