From 67a203121a917083cb575dcf9d519bc4d9a1958b Mon Sep 17 00:00:00 2001 From: AdrienTD Date: Fri, 20 Oct 2023 16:10:47 +0200 Subject: [PATCH] Version bump 0.4 more details on Project paths help marker --- HomeInterface.cpp | 7 ++++++- Resource.rc | Bin 6714 -> 6714 bytes 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/HomeInterface.cpp b/HomeInterface.cpp index 4b6155a..50bdee4 100644 --- a/HomeInterface.cpp +++ b/HomeInterface.cpp @@ -487,7 +487,12 @@ void HomeInterface::iter() open = ImGui::CollapsingHeader("Paths", ImGuiTreeNodeFlags_DefaultOpen); ImGui::SameLine(); HelpMarker("Indicate the paths to the game's folder you want to mod.\n" - "All paths are relative to the project file's folder.\n" + " - Input path is where the game files are loaded from.\n" + " - Output path is where your modifications are saved.\n" + " Optional, empty = Input path\n" + " - GameModule path is the game's executable, applies to PC versions.\n" + " Optional, this is only used to launch the game from the editor for testing.\n" + "\nAll paths can be absolute, or relative to the project file's folder.\n" "If you leave all paths empty, then the game files will be\n" "loaded from the folder where the project file is saved.", true); if (open) { diff --git a/Resource.rc b/Resource.rc index e9da9241c1bf16f925c29e767284c32725c4383d..0f45da4637bce88401c76519229169d496f87f6e 100644 GIT binary patch delta 52 zcmdmGvdd&c1qY+a%tap!`DK GnLGf)4G=N_ delta 52 zcmdmGvdd&c1qY+?%tap!`DK GnLGf(i4ZLS