Semiproc_synthesis_Src
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----------------------------------------------------------------------------------------------------------------- Technical paper: Semi-Procedural Textures Using Point Process Texture Basis Functions P. Guehl , R. AllEgre , J.-M. Dischler, B. Benes , and E. Galin Computer Graphics Forum (EGSR 2020 special issue) ----------------------------------------------------------------------------------------------------------------- NOTE : It works on Windows systems for the moment. (Linux port soon) ----------------------------------------- [1] - Compile 3rd party dependencies ----------------------------------------- - go to 3rdParty directory --------------- ---- hview ---- - go to Externals directory - launch script build_hview.bat => BEWARE: choose your CMake generator in the script, exemple: cmake -G "Visual Studio 15 2017 Win64" ..\hview - go to hview-build directory - open and compile hview.sln Visual Studio solution => NOTE : its better and simpler to use in Visual Studio menu : "Build" then "Batch Build" then check boxes for all "Debug" and "Release" projects to build all in Debug and Release modes - the "hview" library is automatically installed in the "3rdParty\hview" directory ----------------------------------------- [2] - Compile the project ----------------------------------------- - launch script cmake_generateProjects.bat - go to Generated directory - open and compile SemiProcTexProject.sln Visual Studio solution - all code header, lib and executable are copied to Install\SemiProcTexProject directory => ex: the semi-procedural texture synthesizer SptSemiProcTex.exe is in Install\SemiProcTexProject\bin directory ----------------------------------------------------------------------------------------------------------------- Tool(s) ----------------------------------------------------------------------------------------------------------------- There are two software/CPU versions of our semi-procedural texture synthesizers: - BASIC (AVAILABLE) - FULL (WORK IN PROGRESS...) Currently, switch is done in the "main.cpp" file with the help of the macro: #define _USE_BASIC_SYNTHESIZER_ To use the BASIC software synthesizer launch the script "tool_launchBasicSynthesizer.bat" in the "Semiproc_synthesis_Src" directory. To choose your input exemplar and synthesis parameters, edit the user customizable parameters in the script file. ------------------------------------------------------- ---- [1] BASIC Semi-procedural texture synthesizer ---- ------------------------------------------------------- ---- Launching the synthesizer in command line ---- MANUAL PROCESSING The SemiProcTexProject.exe software works by providing a semi-procedural texture file as parameter, such as : SemiProcTexProject.exe textureName GUIDE STRENGTH INITLEVEL BLOCSIZE INITERR INDEXWEIGHT BEWARE: required data MUST be in same directory than parameter file : - xxx_scrop.png (input exemplar) - xxx_seg_scrop.png (binary structure of input exemplar) - xxx_seg_scrop_pptbf_params.txt (PPTBF parameter file of input exemplar) Example: SemiProcTexProject.exe cracked_asphalt_160796 0.9 0.5 2 64 100 0.0 ------------------------------------------------------ ---- [2] FULL Semi-procedural texture synthesizer ---- ------------------------------------------------------ WORK IN PROGRESS... ---- Launching the synthesizer in command line ---- MANUAL PROCESSING The SemiProcTexProject.exe software works by providing a semi-procedural texture file as parameter, such as : C:\PPTBF\Bin\SemiProcTexProject.exe C:\PPTBF\Data\Matching_structures\cells\TexturesCom_FloorsRounded0112_S_v2_scrop_synthesis_params.txt BEWARE: required data MUST be in same directory than parameter file : - xxx_scrop.png (input exemplar) - xxx_seg_scrop.png (binary structure of input exemplar) - xxx_scrop_semiproctex_pptbf_params.txt (PPTBF parameter file of input exemplar) - xxx_scrop_synthesis_params.txt (semi-procedural texture parameter file of input exemplar)