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Group movement timing randomization for R14 #68

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Chromium18 opened this issue Jan 1, 2025 · 0 comments
Open

Group movement timing randomization for R14 #68

Chromium18 opened this issue Jan 1, 2025 · 0 comments

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@Chromium18
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Chromium18 commented Jan 1, 2025

Hi,

since we've flown R14 for 5-6 time, currently it is already clear the precise COA that is going to happen during the training, timing included, and even if you fly it with training purposes in mind it's difficult to force yourself to "forget" what is going to happen. To make it less predictable, I suggest to some simple randomization on enemy ground group movements start, to ensure that you can't exactly know which enemy group is going to get there and with what timing between each other.

Since I have a bit of experience with scripting, I edited a modded version of current trma mission (122) to let you see what I mean. The modifications include:

  • added a trigger that run a simple lua file that runs 1 sec after range activation, it makes the enemy convoy to stop and then re-start at randomized timing between timings range (1 to 30 mins, depending on convoy);
  • (OPTIONAL) added the briefing-described allied convoy (not so big as a battalion actually, but at least to have something as a reference for the allied withdrawal units, seeable from helos nearby London FARP) that will start to retreat after 60 mins from range start;
  • (OPTIONAL) added a third salvo of arty that will impact after about 60 mins from range start in the FARP area;

Here attached the modified miz file (extension renamed to .zip) and the already included lua script (extension renamed to .txt)

TRMA_0.0.1.122_mod.zip
TRMA_Range_14_randomizedMovement.txt

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