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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.13 FATAL_ERROR)
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
set(CMAKE_DISABLE_SOURCE_CHANGES ON)
set(CMAKE_DISABLE_IN_SOURCE_BUILD ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
project(OpenMM1 CXX)
option(MM1_GAME_DIRECTORY "MM1 Game Directory")
option(MM1_COMMAND_LINE "MM1 Command Line")
add_compile_options(/MP /arch:SSE2 /permissive-)
add_subdirectory(vendor EXCLUDE_FROM_ALL)
add_compile_options(/W4)
add_link_options(/IGNORE:4099 /NODEFAULTLIB:LIBCMT)
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /DEBUG /OPT:REF")
# This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
set(CMAKE_STATIC_LINKER_FLAGS "${CMAKE_STATIC_LINKER_FLAGS} /IGNORE:4221")
if (USE_SDL2)
add_definitions(-DUSE_SDL2=1)
endif()
if (DEFINED ENV{APPVEYOR})
add_definitions(-DCI_BUILD_STRING="$ENV{APPVEYOR_BUILD_NUMBER}")
endif()
include_directories(src)
add_subdirectory(src)
add_library(OpenMM1 SHARED
loader/OpenMM1.cpp
)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT OpenMM1)
target_link_libraries(OpenMM1 midtown mem dxguid dbghelp)
set_target_properties(OpenMM1 PROPERTIES
LINK_FLAGS "/INCREMENTAL:NO"
OUTPUT_NAME "dinput"
)
if((NOT MM1_GAME_DIRECTORY) AND (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/GameDirectory.txt"))
file(STRINGS "${CMAKE_CURRENT_SOURCE_DIR}/GameDirectory.txt" MM1_GAME_DIRECTORY)
endif()
if(MM1_GAME_DIRECTORY)
set_target_properties(OpenMM1 PROPERTIES
VS_DEBUGGER_COMMAND "${MM1_GAME_DIRECTORY}/OpenMM1.exe"
VS_DEBUGGER_WORKING_DIRECTORY "${MM1_GAME_DIRECTORY}"
)
if((NOT MM1_COMMAND_LINE) AND (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/CommandLine.txt"))
file(STRINGS "${CMAKE_CURRENT_SOURCE_DIR}/CommandLine.txt" MM1_COMMAND_LINE)
endif()
if(MM1_COMMAND_LINE)
set_target_properties(OpenMM1 PROPERTIES
VS_DEBUGGER_COMMAND_ARGUMENTS "${MM1_COMMAND_LINE}"
)
endif()
install(TARGETS OpenMM1 RUNTIME DESTINATION ${MM1_GAME_DIRECTORY})
install(FILES
extra/OpenMM1.exe
extra/OpenMM1.pdb
extra/midtown.map
DESTINATION ${MM1_GAME_DIRECTORY})
install(FILES $<TARGET_PDB_FILE:OpenMM1> DESTINATION ${MM1_GAME_DIRECTORY} OPTIONAL)
if(USE_SDL2)
install(FILES ${SDL2_BINARIES} ${SDL2_TTF_BINARIES} ${GLEW_BINARIES} DESTINATION ${MM1_GAME_DIRECTORY})
endif()
endif()